![]() ![]() In this case, your defense armies are your last line of defense. When at war, rival Empires might be successful in invading your territory and reaching your planets, sending ground invasions to capture them. The planet owner will be allowed the Expropriation Casus Belli if any criminal offices are built. ![]() These buildings also provide bonuses to both the Criminal Empire and the planet, but they will also increase the amount of crime on the planet. Empires with the Criminal Heritage Civic can establish their own Branch Offices without a Commercial Pact. ![]() These Offices can provide bonuses to both the Empire that built them and the planet they are built upon. If you have the Megacorp DLC, Empires with the Corporate Authority can establish a Branch Office on another Empire's worlds as long as the world owner has a Commercial Pact or Federation with the Corporation Empire or is their Subject. This underworld can only be removed by reducing criminal activity to 0%. If steps aren’t taken to address crime, a criminal underworld can be established on the planet. Crime and Deviancy are reduced by certain Jobs, as well as Governor leaders. While Unemployment does not increase Crime or Deviancy, it can add modifiers that cause them if measures aren't taken. Crime and Deviancy are measures of the overall level of non-compliance in the population of a world. ![]()
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